The task of stirring the waters is entrusted to Guerrilla Cambridge (the former Cambridge Studios that you may remember for the Medievil series) and their Killzone Mercenary, a spin-off of one of the most important Sony intellectual properties. On the new console the problem has ironically overturned, moving this defect on the software front, given the lack of shooters and more generally of games capable of establishing themselves on the market. ![]() With the insertion of the additional lever it was going to fill, at least on paper, one of the most annoying gaps from the point of view of the controls of the old Sony laptop, which had literally castrated the gaming experience of brands of the caliber of Metal Gear Solid ( with Peace Walker), Splinter Cell (in its Essentials incarnation) and more generally afflicted virtually all first and third person shooters. Leaving aside the purely technical aspects such as greater computing power or the superior quality of the console display, the difference that most jumped at the presentation of Playstation Vita (obviously compared to the "parent" PSP) was undoubtedly the presence of the second analog.
0 Comments
Leave a Reply. |